Tuesday, June 24
10:00-10:30 AM

Using a Game-Based Approach to Design a Rich Media Learning Environment

Full Paper: Conceptual & Empirical Study ID: 41645
  1. aaa
    Min Liu
    The University of Texas at Austin
  2. Jason Rosenblum
    The University of Texas at Austin
  3. Lucas Horton
    The University of Texas at Austin
  4. aaa
    Jina Kang
    The University of Texas at Austin

Abstract: Given the growing popularity of digital games as a form of entertainment, educators are interested in exploring using digital games as a tool to facilitate learning. The purpose of this study is to examine game-based learning by describing a learning environment that combines game elements, play, and authenticity in the real-world for the purpose of engaging students’ learning of science and enhancing student motivation. We discuss the design of the environment and present research conducted. Our findings demonstrate that the design of an engaging, interactive environment using a games-based approach can help students have fun while learning.

Presider: Todd Cooper, University of Toyama


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