Topic: STEM Innovation
Attendees
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Amanda amb595@drexel.eduDrexel University School of Education GLIDE: Games and Learning in Interactive Digital EnvironmentsPhiladelphia, PA
Sessions
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A Qualitative Study Exploring Robots as a Potential Teaching Tool for Computational Thinking in a Sixth-Grade Classroom
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Creating Engaging Learning Experience with Robotics
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Empirically Examining K-12 STEAM Teachers’ Pedagogical Discontentment Levels: Assessing the “T” in STEAM
Wednesday, April 8th 5:45 PM-6:00 PM EDTRoom 1 - https://tinyurl.com/room1site -
Artful Science: Integrated Digital Arts for the Gifted and Talented Students to Learn Science
Thursday, April 9th 3:00-3:15 PM EDTRoom 3 - https://tinyurl.com/room3site -
Directive or Facilitative Tutor? The Effect of Tutoring Styles on STEM Learning Design Discussion
Friday, April 10th 6:30-6:45 PM EDT -
Girls, Golf, and Gadgets (G3): Project Evaluation
Friday, April 10th 12:30-12:45 PM EDTRoom 4 - https://tinyurl.com/room4site -
Pre-Service Teachers' Preparation to Integrate Computational Thinking
Wednesday, April 8th 12:45 PM-1:00 PM EDTRoom 3 - https://tinyurl.com/room3site -
Analysis of Teacher Training Students' Understanding on Learning Objectives in Elementary School Programming Classes Using IoT Materials
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A music teacher teaches engineering and uses CAD: A case study
Thursday, April 9th 3:15-3:30 PM EDTRoom 4 - https://tinyurl.com/room4site -
Parents’ Perceptions of Creating an Innovative STEM Learning Community Through Mobile Group Applications
Friday, April 10th 12:45 PM-1:00 PM EDTRoom 4 - https://tinyurl.com/room4site -
STEAM games are good for learning in elementary schools: A study of teacher professional development in the Philippines.
Wednesday, April 8th 12:30-12:45 PM EDTRoom 4 - https://tinyurl.com/room4site -
An Investigation into Teacher Candidate Self-Efficacy as a Result of a STEM Professional Development School Program
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Ready for the AI revolution? Why confidence in STEAM learning is the key to career opportunities in the age of automation
Wednesday, April 8th 3:30-3:45 PM EDTRoom 4 - https://tinyurl.com/room4site -
Computer Science & Computational Thinking Made Practical through Student-Made Working Models of Everyday Digital Devices
Wednesday, April 8th 12:30 PM-1:30 PM EDTRoom 10 - https://tinyurl.com/2020playground -
Tomorrow’s STEM Leaders: Enacting STEM Education in Rural Schools and Maintaining Momentum
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Using Innovative Technologies to Support STEM Teaching and Learning
Wednesday, April 8th 12:30 PM-1:30 PM EDTRoom 1 - https://tinyurl.com/room1site -
Elementary teacher perspectives on a blended computational modeling and ecosystem science curriculum
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Hidden No More: Using Museum Exhibits of Underrepresented Scientists to Engage Students in Computational Thinking
Wednesday, April 8th 5:45 PM-7:00 PM EDTRoom 1 - https://tinyurl.com/room1site -
Using a Digital Concept Mapping Tool to Foster Critical Thinking and Impact Student Performance in STEM Programs
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Look Ma, No Hands! Using Project-Based Learning and Computational Thinking to Teach Mathematics, Career/Technical Education
Wednesday, April 8th 5:45 PM-7:00 PM EDTRoom 1 - https://tinyurl.com/room1site