Go to the EdMedia 2023 Vienna Conference »
SIGS
- Assessment/E-Folios
- Computational Thinking
- Creativity, Design Thinking, & Innovation
- Digital Storytelling/Video
- Early Childhood Education
- Faculty Development
- Games & Simulations
- International Perspectives
- Maker
- Mathematics Education
- New Possibilities with Information Technologies
- STEM Innovation
- Teaching & Learning with Emerging Technologies
- Technological, Pedagogical And Content Knowledge
- Technology Leadership
- Technology Policy and Practice
Presentations
- Digital learning in schools in Ireland: Moving towards the alignment of policy and practice for educational transformation
- Co-developing Computational Thinking skills with Inservice Teachers in Ireland: A Constructionist Approach
- A Learning Programme Based on TPCK (Technological Pedagogical Content Knowledge), Constructionism, and Design to enhance Teacher Learning of the Key Ideas and Competencies of Artificial Intelligence (AI)
- Assessment of Transversal Skills in STEM: From theory to practice in a large scale research project
- Impact of pre-service teachers’ gaming behaviours on their confidence and competence in applying game-based learning approaches: Implications for Teacher Educators
- EDUsummIT Symposium SITE 2020 - Learners and learning contexts: New alignments for the digital age
- Introducing Computational Thinking to Primary School Classrooms in Ireland: A Constructionist Approach
- The Digital Learning Framework: What Digital Learning can look like in Practice, An Irish Perspective
- Fueling and Personalising The Deep Learning Journey: Victoria’s Department of Education and Training’s Capacity Building Model
- Part 1: Rethinking Learning in the Digital Age – Implications for Teacher Education