Friday, June 27
11:30 AM-12:00 PM
UTC
Regency III

Blended learning for Computer Science Education: a Conceptual Framework and a Case Study

Full Paper: Conceptual & Empirical Study ID: 5762
  1. Stylianos Hatzipanagos
    Middlesex University
  2. Chris Sadler
    Middlesex University
  3. Maia Dimitrova
    Middlesex University
  4. Maya Milankovic-Atkinson
    Middlesex University
  5. Pav Chera
    Middlesex University
  6. Alan Murphy
    Middlesex University
  7. Walaa Bakry
    Middlesex University

Abstract: The paper looks at the integration of learning technologies into Computer Science programmes in the School of Computing Science, Middlesex University, UK. A range of learning materials and support mechanisms are utilised, in a blended learning format, for campus-based students studying in London. The paper evaluates two distinct approaches in using learning technology tools for Computer Science Education focussing on two modules. In the first one the emphasis is on online activities and effective use of communication tools, whereas in the second the online environment is used as a repository of resources for teaching computing concepts and programming. The outcome is a conceptual framework for integrating learning technologies with the computer science curriculum content, in a resource-based learning setting and ultimately a clearer understanding of how learning environments can be structured in order to optimise the effectiveness of the ‘learning experience’.

Presider: Marie-Pierre Huguet, Outlier

Topic

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