Share Paper: Student Model to Provide Appropriate Feedback in a Virtual Lesson Game: Prompting Instructors to Teach Mathematical Ways of Thinking

  1. Toshiki Matsuda, Tokyo Institute of Technology, Japan
Thursday, June 27 4:00-4:30 PM Lecture Theater

Abstract: In this paper, I discuss a student model for developing virtual lesson games for mathematics. In this model, I emphasize how instruction affects students’ acquisition and use of views and ways of thinking as well as its effect on learning and problem solving. This model should provide virtual lesson games with the function of exposing gaps between a teacher’s expectations of instructional effects and actual results. The model consists of domain knowledge expressed by a semantic network, views, and ways of thinking, and a problem-solving script. I supposed that views and ways of thinking play important roles in acquiring domain ...