Share Paper: Exploring Serious Mini-Games for Enhancing Computing Students' Colour Selection Skills

  1. Safurah Abdul Jalil, Department of Computer Science, University of Auckland, New Zealand
  2. Beryl Plimmer, Department of Computer Science, University of Auckland, New Zealand
  3. Ian Warren, Department of Computer Science, University of Auckland, New Zealand
  4. Andrew Luxton-Reilly, Department of Computer Science, University of Auckland, New Zealand
Tuesday, June 24 1:30 PM-2:00 PM B1097

Abstract: Game-based learning can be used to engage students and impart content that students otherwise find difficult to grasp. We have developed a framework for mapping learning outcomes to mini-game activities. We seek to explore the effectiveness of using mini-games for teaching undergraduate computing students about colour as a part of visual aesthetics in a Human-Computer Interaction course. This explorative study investigates computing students’ perception of using mini-games in a classroom setting and looks for evidence of learning gains. We found an indication that game-based learning may trivialize the importance of the content. Although an expert evaluation comparing students’ pre- and ...