Building Online Educational Games for Seniors: The Bingo Game Revisited
Thursday, June 26 11:15-11:35 AM
Presider:Cristina Gomes, Escola Superior de Edcação de Viseu, Portugal
What do we know about the ergonomic conditions that are needed to create an effective online educational game for seniors? Two approaches were used to establish these conditions: a comparative analysis of the literature on the subject and a survey of seniors (55 and older) about their digital gaming habits. This paper presents the ergonomic criteria, in terms of design and user-friendliness, which were used to adapt the Bingo game to make it an online educational game.