Digital Learning Environments: Middle School Students’ Attitudes towards a Java Interface Platform on Physics
Tuesday, June 24 2:45 PM-3:05 PM
Presider:James Larsen, Educational Gaming Environments Group (EdGE) at TERC, United States
This paper presents the findings of a research in which an innovative digital learning platform was implemented as part of a pilot study. Given the increasing and extended use of digital material in learning, the primary aim was to reveal the attitudes of middle school students towards an already existing digital platform which was using a dynamic hypertext system in learning Physics. The participants were 63 students from an international school, assigned in three groups according to their class and in each group, the students, were randomly assigned into one of the following interfaces: graphical representations vs. textual representations. After the completion of the tasks they were asked to evaluate the platform via a questionnaire. The findings indicate a lack of motivation and willingness to complete both the task and the questionnaire which raises questions about the universal acceptance, usability and efficiency of various digital learning platforms.