Reviewing Digital Games for Intergenerational Play

ID: 48592 Type: Brief Paper: Other
  1. Fan Zhang and David Kaufman, Simon Fraser University, Canada

Tuesday, June 28 4:40 PM-5:00 PM Location: Grand Ballroom C

No presider for this session.

Abstract: This paper is a literature review on a series of digital games specifically designed for intergenerational play between young people and older adults. The intended impacts of these games are to promote communication and understanding and facilitate knowledge sharing and transfer between the two age groups. However, examining the evaluation process of each game indicate that the evaluations predominantly focused on usability testing. Participants’ perceptions of game efficacy, verbal communication, engagement during the gameplay, and laugher have been used as the indicators of good usability. So, there is often a lack of convincing evidences supporting the assertion that the game is effective to engender the intended impacts. Future study needs to develop indicators/outcome measures to evaluate the effectiveness and success of the intergenerational digital game programs


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