Gameful Learning as a Teaching/Learning Strategy: Best Practices and Lessons Learned

ID: 48660 Type: Best Practices Session
  1. Sandra Davidson and Laurie Candy, University of Alberta, Faculty of Nursing, Canada

Thursday, June 30 11:15-11:35 AM

No presider for this session.

Teaching a new course for the first time presents an opportunity for reflection on one’s teaching practice. Undergraduate nursing research is a course that is critically important to our student’s development as nurses; however the nursing research course seems to have gained a reputation among students as being dry, dull and difficult. Upon receiving the opportunity to teach an on-line section of the nursing research course, we challenged ourselves to find a way to increase student engagement and satisfaction with their learning experience in the course. The teaching/learning strategy we decided to implement for this course was gameful learning. Specifically, we utilized a quest-based online platform, 3D Gamelab®. Goals of this session are to: 1) Describe gameful learning and related terms 2) Discuss our approach to designing and delivering the course 3) Share key learning and best practices 4) Provide an overview of student outcomes (achievement, satisfaction and engagement)

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