Using an environmental game to enhance students’ environmental protection learning

ID: 49361 Type: Full Paper: Other
  1. Jon-Chao Hong and Ming-Yueh Hwang, National Taiwan Normal University, Taiwan
  2. Kai-Hsin Tai, Department of Industrial Education, National Taiwan Normal University, Taiwan

Thursday, June 30 11:15-11:45 AM

No presider for this session.

The purpose of this study was to investigate how the presence of environmental protection knowledge to the primary sequence of problem-solving. Using a task sequence learning paradigm, the present study designed an environmental problem-solving website to encourage the environmental knowledge development for students. Using questionnaires, this research was able to evaluate users’ pro-environment attitude, hedonic value, epistemic value, and self-confidence concerning environment protection. The results indicated that pro-environmental attitude, hedonic value, epistemic value, and Self-confidence in environment protection are highly correlated. The finding implies that using game-based learning can improve students learning outcome more than traditional classroom practice.

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