Sessions & Papers
359 Sessions Matched
Tuesday, June 28
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Creating Authentic Learning with Moodle
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Communication Technology Use by Japanese Exchange Students in America: Preliminary Findings
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What the students do online in blended learning environments: deep, surface and strategic approach
1:30 PM-2:00 PMPDTRoom: Grand Ballroom AB -
Beliefs of In-Service Teachers About Using YouTube in Classrooms
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The role of openness and social media in emerging scholars' lives
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Write On: Digital Graphic Organizers Impact on Developing Writing Skills
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Assessing Preservice Teachers’ Metacognitive Skills in a Flipped Classroom Environment
2:00-2:30 PMPDTRoom: Pavilion Ballroom D -
Tablets for a Redefinition of Learning? An Analysis of Video Observations to Determine the Integration of Tablets in the Classroom.
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Lessons Learned: Implementing a Large-Scale Online Degree Program
2:00-2:30 PMPDTRoom: Pavilion Ballroom B -
Readiness of Forklift Operators to Train with Serious Games
2:00-2:30 PMPDTRoom: Pavilion Ballroom C -
New Media Literacy of School Students in Singapore
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A Technology-Supported Elementary STEM Curriculum Model
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Affordances and Constraints of a Blended Course in a Teacher Professional Development Program
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Programming instruction with misconception diagnosis and correction
2:10-2:30 PMPDTRoom: Grand Ballroom C -
Preparing English Teachers of the 21st Century: Through the Multimedia Teaching Materials Course in a Master’s Program in Taiwan
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The Impact of a Technology Based Mobile Hands-on Pedagogy on Student Learning, Course Design and Faculty Perceptions of Use in STEM Education
2:45 PM-3:05 PMPDTRoom: Grand Ballroom C -
Exploring the Embodied Interactive Learning Effects – Designing an Instructional Scenario with Unity3D and Kinect V2 Sensor
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Online Calculus and Pre-Calculus Modules
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From the Union Hall to the Virtual Classroom: The British Columbia Nurses’ Union Journey to E-Learning
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Professional Twitter for Preservice Teachers: Getting Started with a Professional Presence on Social Media
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Which strategies are most effective for kindergarten English language learners?
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The Dynamic Landscape of Higher Education: The Role of Big Data and Analytics
2:45 PM-3:15 PMPDTRoom: Pavilion Ballroom D -
Computational Thinking based Coding Environment for Free Semester Mathematics
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Learning Mathematics is Fun: An Expression of “little ones” in STEM using Digital Storytelling tools
2:45 PM-3:15 PMPDTRoom: Grand Ballroom AB -
A Scheduling Algorithms Visualizer using JavaScript
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Use of ICT to support Māori students’ learning
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The role of openness and social media in emerging scholars' lives
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A Study on Problem Solving Competency of "Creative Problem Solving" Course in MOOCs.
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Mission HydroSci: A Game-Based 3D Virtual Learning Environment for Science Education
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Critical Power Dynamics in the Life Cycle of Online Tutorials: a Comparative Analysis
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Using the Technology Acceptance Model to determine Teachers’ Attitudes towards the introduction of iPads in the Classroom.
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Redesign of traditional lecture courses in the basic sciences into case-based, interactive online modules.
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Mind vs. Machine: A comparison between human analysis and autonomous natural language processing in the classification of learning outcomes
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Learning Motivation Assessment for High School Computer Science: Developing a Questionnaire for an Algorithm Learning Tool
3:15-3:45 PMPDTRoom: Grand Ballroom AB -
Virtual and Augmented Reality as Cognitive Tools for Learning
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Students’ Preferred Media in Online Learning and Online Technology Self-Efficacy
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Collaborative knowledge in online learning environments.
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Cross-national research and publication by virtual team building
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Bilingual Digital Publication for Language Majors: An Exploratory Practicum
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Enhancing the Flipped Classroom Experience with the Aid of Inclusive Design
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Possible Affordances of The Use and Production of Digital Texts to Better Accommodate a Competency-Based Approach in College-level ESL Courses
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Designing and Implementing a Blended Professional Development Project - Lessons Learned
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Asynchronous Threaded Discussions and Intercultural Learning: Student Sojourner Perspectives
4:00-4:30 PMPDTRoom: Junior Ballroom B -
Evaluating Software for Affective Education: A Case Study of Affective Heuristics
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Technology Integration and Teacher Education: Learning with Technology
4:00-4:20 PMPDTRoom: Grand Ballroom C -
Improving digital competence in teacher training: the design and implementation of learning tasks in 3D virtual learning environments
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Capacity Building using PhD Education in Africa
4:00-4:30 PMPDTRoom: Pavilion Ballroom B -
Entering the new academia: Networking and job searching realities for emerging scholars
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Emerging Technologies for Face-to-face and online teachers: Use of Tablets
4:20-4:40 PMPDTRoom: Pavilion Ballroom A -
Enhancing Student Success: Disseminating a Growth-Mindset and Social-Belonging Intervention with Smartphones