Concordia Speaks! Promoting International Students’ Integration and Community Building through Maker-Led Activities toward Accent Recognition and Adaptation
Wednesday, June 27 12:20-12:40 PM
Presider:Anne-Marie Armstrong, Freelance Instructional Designer, United States
Concordia Speaks! is an interdisciplinary project with a series of activities that emphasize authentic and experiential learning in a Maker Culture ethos, to promote international students' integration and community building on the university campus. Through collaborative practices, participants will engage in the collection of speech samples, design and implementation of a game aimed at identifying and adapting to the variety of accents of existing English speakers in the Concordia University campus environment, in Montreal, Canada. Participants will be first-year, first or second-term national and international students enrolled in any undergraduate or graduate course with the exception of educational studies and applied linguistics programs. The project consists of 4 phases: participants will explore the campus and collect speech samples from fellow students; reflect on their perceptions regarding their interactions during the data collection phase; in teams, conceptualize, design and implement a game using the Scratch programming environment that makes use of the speech samples collected; and, lastly, reflect on the entire process, focusing on their initial expectations, outcomes after the activities, skills and competencies acquired in order to collaboratively contribute to a tool of how the accent gap can be bridged.