Topic: Game-based learning
Attendees
-
Marilena BratuUniversity of Bucharest, Faculty of Psychology and Educational SciencesBucureşti, Romania
Sessions
-
Better Together? – A Case Study Comparison of Individualistic vs. Collectivistic Gamification Design
Tuesday, June 25th 2:15-2:45 PM CESTOud West View on map -
Effects of Long-Term and Early Use of CAI on Students’ Literacy Skills
-
Designing An E-learning Module to Develop Problem-Solving Abilities Consistently and Independently Using Various Content
Tuesday, June 25th 12:00-12:30 PM CESTJordaan 1&2 View on map -
Does a Simulation Game for Management in Health Science Elicit Learning? A Mixed Method Approach
-
Badges and Leaderboards: Understanding Their Effectiveness on Academic Performance and Motivation of Online Students
-
STVALL: HbbTV Based Adaptive System for English Learning through Interactive TV
Tuesday, June 25th 6:00 PM-7:30 PM CESTKoepelzaal View on map -
Influences of Academic and Psychological Factors on the Impact of Immersive Virtual Reality for Education
-
A Comparison of Text-with-Images and Video-Based Instructional Guidance in an Educational Video Game
Tuesday, June 25th 3:50 PM-4:10 PM CESTOost View on map -
“Let’s Play Color Composition”: A Learning Support Game for Color Based on Fairy Tales
Wednesday, June 26th 12:00-12:20 PM CESTJordaan 1&2 View on map -
Developing an Educational and Promotional Augmented Reality Learning Game Smartphone Application
Tuesday, June 25th 6:00 PM-7:30 PM CESTKoepelzaal View on map -
Small group text-based discussions in web eBooks: motivation to read, Slovenia
-
Game-Based Learning and Problem-solving Skills: A Systematic Review of the Literature
-
GAM LAB – a NEWTON Project large scale pilot: evaluating the impact on motivation and affective state of students with hearing impairment learning STEM subjects
Friday, June 28th 10:45 AM-11:15 AM CESTJordaan 1&2 View on map -
Polymorphic Games: Creating an On-Campus, Commercial Game Studio
-
Creating Your Epic Win - Using Games to Engage
-
Implementation of Augmented Reality Learning Tools in Primary School: Design of Technology Enhanced Learning Activities and materials
Tuesday, June 25th 6:00 PM-7:30 PM CESTKoepelzaal View on map -
Game-Based Learning in an Interdisciplinary Context: Making the Case for a High-Impact Educational Practice
-
Using Digital Making Words Lessons as a Guided Invented Spelling Instructional Strategy
-
Think Different! A Card Game to Inspire Creativity and Foster Multiple Perspectives
-
Analysis in Business Game Practice focusing on Multitasking with Smartphones
Thursday, June 27th 12:00-12:20 PM CESTOud West View on map