An Ontological Approach to Designing Learning Objects
Abstract: The idea of designing learning objects, making them reusable and storing them in databases for further use is blooming and becoming a new kind of challenge for instructional designers to quest how to design “reusable, interoperable, and accessible” learning objects and to put them in a sequence in e-learning environments. One of the challenges is to determine the size of a learning object (granuality) and a necessary requirement for them to be shared across networks and to be reused in different learning environments. This paper proposes a model to overcome this challenge by suggesting designing learning objects based on concept and skill ontologies developed from K-12 curricula. By using the learning space as a metaphor, design granules of a learning object has been modeled by separating expectations as skills and concepts.
Presider: Wawta Techataweewan, Srinakharinwirot University