Using Second Life as a support to the education of Engineering
Abstract: This article presents the challenges and perspectives of the project involving the use of the environment Second Life as complementary resource for the education of Engineering in Universities. In this new context the students allow themselves to live deeply experimentation situations that would not be possible with the resources of traditional classroom. The use of this environment of three-dimensional simulation in the University scope demands a new position on the part of the professor, as well as the organization of a multidisciplinary team for modeling and supporting the activities carried through in the Second Life. The first question are related to the knowledge construction, identification of the necessary abilities to the responsible professor for the activities and by considering itself the Second Life as a possible platform to support Education activities by distance.