Share Paper: Creating Simple Educational Gaming Activities for Online Delivery

  1. Matthew Bacz, McGill University, Canada
Wednesday, October 10 3:05-3:25 PM Salon 3

Abstract: Abstract: Studies have shown that a learner’s retention of key concepts can be augmented via the introduction of gaming concepts into online or hybrid training programs. This e-Learning best practices session will demonstrate how simple, educational gaming activities such as interactive crossword puzzles can be created and integrated into a Learning Management System via built-in system widgets. Activities will be created using StudyMate and integrated into the McGill myCourses Learning Management System. The current use of such gaming activities at McGill University will be discussed in the context of a broader Edu-Games initiative which includes presenting instructional content via Flash-based, ...