Share Paper: Increasing Employee Productivity through Gamification and Blended Learning

  1. Kelly Unger, Ford Motor Company, United States
  2. Dave Schwartz, Ford Motor Company, United States
  3. Jaime Foucher, Ford Motor Company, United States
Wednesday, October 23 2:00-2:30 PM Versailles 2

Abstract: An information technology operations team was tasked with increasing the productivity of its employees through the use of its digital office productivity and communication tools to address four key business needs. The team developed a low cost and short lead time solution in-house which incorporated a blended learning approach with gaming strategies. This paper is a report on how a global automotive company implemented a digital self-learning program to increase employee productivity through engagement and how it positively impacted its corporate learning culture.