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Global TIME 2011
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All days
Tue, Feb 22nd
Wed, Feb 23rd
Thu, Feb 24th
All topics
Collaborative technologies
E-publishing/digital libraries
Learning management systems and environments
Learning portfolios
Mobile teaching and learning technologies
Shared online video
Social networks
Videoconferencing
Web 2.0 technologies (podcasting, wikis, blogs, etc.)
Cloud Computing
Assessment practices in cross-cultural and international research
Performance and outcome assessment
Alternative and innovative assessment methods
Best practices in assessment
Contextualized innovation (accessibility, scalability, usability, & sustainability)
Education reform with technology
Government initiatives and programs
Policy issues and trends
Quality assurance and accreditation
Teacher education and technology integration
Best practices in evaluation
Course, program, project, and other forms of evaluation
E-learning benchmarks and standards
Evaluating for quality improvement
Global competencies and perspectives
Global courses, programs, degrees, and initiatives
Global learning barriers, challenges, and concerns
Global learning communities
Global learning partnerships and innovations
Global studies and education
Authentic, contextualized, and real-world learning
Case, Scenario, Problem, Project -based learning
Collaborative learning
Communities of practice
Electronic Performance Support Systems (EPSS)
Game-based learning
Learner-centered, and self-directed learning
Learning communities
Learning management and support systems
Lifelong, informal, and nontraditional learning
On-demand and just-in-time learning
Participatory learning and media
Personalized learning environments
Simulations for learning
Virtual reality learning environments
Free and open source software
Localization of content and knowledge
Online language learning
Open access publishing
Open courses, open learning, and open educational resources
Open education copyright and other legal issues
Open educational projects, partnerships, and consortia
Open teaching
Participatory/contributory communities
Digital divide issues, initiatives, and cases
Digital and social media for engaging youth about cultures
Education for sustainable development
Environmental education
Ethical, cultural, historical, and social issues in technology use
Global education online films, documentaries, news, and other media
Learning technologies for transformational change
Rural community learning and technology
Technology solutions for marginalized populations
Technology uses in cross-cultural and multicultural contexts
Diversity training
Blended learning
E-learning/E-training
Flexible learning
Innovative online learning and educational programming
Mobile and ubiquitous learning
Online learning environments
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