Topic: New Possibilities with Information Technologies
Attendees
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Päivi Aarreniemi-JokipeltoHelsinki University of TechnologyFinland
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Haru AndoHitachi, Ltd., Central Research LaboratoryJapan
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Gary BabiukUniversity of Minnesota DuluthUnited States
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Helen BarrettUniversity of Alaska Anchorage & ISTEUnited States
Sessions
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IThe Immersive Literature Initiative: Using Video Game Technology to Create Holistic Learning Experiences
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Using Online Collaborative Tools to Support Student Teachers
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Providing Mathematics, Science and Technology Educators with an Opportunity to Create Instructional Multimedia
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3D navigation of a Library Environment
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Professor-Developed Instructional Videos: The Time is Right
Thursday, March 3rd 5:15 PM-7:15 PM UTCHyatt Regency Ballroom -
Teacher Training with face to face Computer Supported Collaborative Learning
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The Significance of Role Play Simulations and Games in Education
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Deliberative Handling of Knowledge Diversity – The Pyramid Discussion and Position-Commentary-Response Methods as Specific Views of Collaborative Virtual Knowledge Spaces
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Creating Blogs in a Writing Course
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Semantic Web Applications for E-Learning
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Establishing a Two-Way Digital Bridge that Increases Partners’ Technology Expertise and Promotes Global Understanding; The EE-PALS Project, Email Exchange – Partners Across Learning Spaces
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Using Interactive Textware to Scaffold Preservice Teachers’ Understanding of Action Research
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“If You Write It Down, You Have to Think About It”: Incorporating Weblogs into Pre-Service Teachers’ Reflective Practice
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A situative collaborative model for technology integration
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Development of Technology in Graphic Design
Thursday, March 3rd 5:15 PM-7:15 PM UTCHyatt Regency Ballroom -
Does Blogging Have a Place in Teacher Education? Incorporating Blogs and Determining Their Effectiveness in PIHnet
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Preservice Teachers’ Knowledge and Perceptions of Educational Applications of Handheld Computers
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Transforming Handheld Computers into Electronic Slates to Support Learning
Thursday, March 3rd 5:15 PM-7:15 PM UTCHyatt Regency Ballroom -
Enhancing Learning: Student-Authored Computer Games Using Flash MX 2004
Thursday, March 3rd 5:15 PM-7:15 PM UTCHyatt Regency Ballroom -
ReKOS is a platform for digital contents.
Thursday, March 3rd 5:15 PM-7:15 PM UTCHyatt Regency Ballroom