Wednesday, March 9
4:00-4:30 PM
CEST
McGavock's B

Video Games for Teaching and Learning: Game-building as a Teaching Tool

Full Paper - Book (submit final version now) ID: 31521
  1. aaa
    Patricia Boechler
    University of Alberta
  2. Michael Carbonaro
    University of Alberta
  3. aaa
    Erik deJong
    University of Alberta
  4. Eleni Stroulia
    University of Alberta
  5. Lucio GutiƩrrez
    University of Alberta

Abstract: This presentation describes and showcases an undergraduate course that was designed to teach pre-service teachers to use game-building software in the classroom. The course advocates a constructionist approach to guide pre-service teachers in their use of such software with their own students. The course covers multimedia theory and gaming research in the lectures and uses Scratch, Kodu and OpenSim software for game-building projects.

No presider for this session.

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