Use of Targeted Games to Support Instruction

ID: 31709 Type: Brief Paper
  1. Marilyn Ault and Jana Craig Hare, ALTEC at the Center for Research on Learning, United States
  2. Bruce Frey and Gail Tiemann, University of Kansas, United States

Tuesday, March 8 5:15-5:35 PM Location: Oaklands

No presider for this session.

Abstract: The attributes of targeted versus immersive game formats were discussed with a suggestion that targeted games have a role in education. Student use of nine targeted mathematics games utilizing single- and multi-player game formats were analyzed. The results indicate that students have a strong preference for competitive games over single-player and collaborative games, and sustain play outside of the school day. An additional follow-up survey suggests that students have strong preference for characteristics inherent to targeted games. These include autonomy, feedback, competition, and challenging levels of play.

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