Share Paper: Use of Targeted Games to Support Instruction

  1. Marilyn Ault, ALTEC at the Center for Research on Learning, United States
  2. Jana Craig Hare, ALTEC at the Center for Research on Learning, United States
  3. Bruce Frey, University of Kansas, United States
  4. Gail Tiemann, University of Kansas, United States
Tuesday, March 8 5:15-5:35 PM Oaklands

Abstract: Abstract: The attributes of targeted versus immersive game formats were discussed with a suggestion that targeted games have a role in education. Student use of nine targeted mathematics games utilizing single- and multi-player game formats were analyzed. The results indicate that students have a strong preference for competitive games over single-player and collaborative games, and sustain play outside of the school day. An additional follow-up survey suggests that students have strong preference for characteristics inherent to targeted games. These include autonomy, feedback, competition, and challenging levels of play.