The Design of a Game Management System

ID: 31912 Type: Brief Paper
  1. Douglas Williams and Yuxin Ma, University of Louisiana at Lafayette, United States
  2. Susan Pedersen, Texas A&M, United States
  3. Stacy Crochet, University of Louisiana at Lafayette, United States

Thursday, March 10 1:50 PM-2:10 PM Location: Edgewood

Presider: Catherine Schifter, Temple University, United States

Abstract: There is an increased interest in game-based learning in education. Electronic games have a number of affordances of interest including the potential of games to enable formative assessment. Yet implementation of an educational game in a K-12 classroom can be daunting. Managing student accounts, configuring the game settings, planning lessons, and providing formative evaluation can be challenging for teachers. Providing a mechanism for managing the complexity of integrating an educational game in the classroom might increase its effectiveness and facilitate further adoption of educational games in K-12 education. This presentation will describe the design of a web-based management system created to facilitate the management of a series of middle school games called virtual environments for learning (VELs).

Topic

Conference attendees are able to comment on papers, view the full text and slides, and attend live presentations. If you are an attendee, please login to get full access.
x