EPIC WIN: Designing for success with game-based learning

ID: 49094 Type: Keynote
  1. Larysa Nadolny, Iowa State Univ, United States

Wednesday, March 23 10:15 AM-11:15 AM

Andrea Kirkham, Dairy Farmers of Canada, Canada

Throughout history, games have engaged players of all ages in a shared experience of persistence, challenge, failure, and success. This has been achieved through a wide variety of gaming strategies and structures, from role play to puzzle and digital to paper. The recent popularity of designing curriculum with games in mind has shows that some game structures translate well to academic environments (EPIC WIN) while some are an EPIC FAIL. Larysa Nadolny will share her experience with designing and teaching in game-based learning environments and practical steps to get started with your own course. @GBLedu

Conference attendees are able to comment on papers, view the full text and slides, and attend live presentations. If you are an attendee, please login to get full access.