Augmented and Virtual Reality as Tools for Learning in Formal and Informal Environments

  1. Michael Searson, Kean University, United States

Wednesday, March 23 2:15-2:45 PM

No presider for this session.

Augmented and virtual reality tools have been around for several years. And, as with many new technologies, innovative educators have explored their potential as tools for learning from the start. However, in recent years the pairing of AR and VR tools with common devices, such as smart phones and wearable devices, has led to more mainstream presence of these tools across many sectors of society. With this increasing and commonplace adoption, more educators, in both formal and informal environments, should consider the role of AR and VR as tools for learning. Moreover, desktop and mobile-based applications now allow for an increasing creation of AR and VR experiences, providing students and teachers alike with greater opportunities for learning.

ID
49243
Type
Full Paper
Topic
Wearable Technologies
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