Transforming Culture Through Pokémon Go!
Abstract: Rapid changes in education have required institutions to develop new ways to support and meet the demands of a more technologically advanced 21st century learner. This increase in all things digital is forcing a change in pedagogy within higher education. The integration of technology is no longer an option in higher education and Faculty are aware they need to be more skilled (Dahlstrom & Brooks, 2014) and Information Technology Services (ITS) staff are aware they must have the appropriate infrastructure to support these needs. However, there are barriers in the integration of technology in the classroom and role confusion between Faculty and ITS staff. In this study we explored whether participating in the group team building activity, Pokemon Go! changed Faculty and ITS staff perceptions of each other and helped to clarify the others roles. The findings of this study will be used to make recommendations to the various stakeholders at Thompson Rivers University.