Tuesday, March 7
11:50 AM-12:10 PM
CST
Capitol A

“It Would be like Hearing from them in the Past”: Videogames for Historical Empathy

Brief Paper ID: 50871
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    Liz Owens Boltz
    Michigan State University

Abstract: Learning activities that engage students with different historical perspectives tend to promote historical empathy more effectively than traditional, textbook and lecture based methods of instruction (Levstik & Barton, 2011). Several studies have investigated the effectiveness of instructional practices like debate, writing/reflection, and role play; however, little is known about the effectiveness of videogames in promoting historical empathy. This exploratory study examined how historical empathy—conceptualized as a multidimensional construct—manifested during videogame play. The results indicate that certain types of gameplay may be more effective in promoting particular dimensions of historical empathy than others, and that some dimensions arise spontaneously while others require prompting.

Presider: Brian Arnold, National University

Topic

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