New Technologies and How to Use Them: 3D and Makerspaces Demystified
Brief Paper
ID: 53936
Abstract: New technologies bring learning opportunities to P-16 students. 3D technologies, in all forms, bring life to student productions. How do we support curriculum with these technologies? This brief paper will bring insight to uses of 3D and introduce projects in science, education, and design. Technical considerations for makerspaces and student production will be presented.
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