Topic: Games & Simulations
Attendees
-
Amanda amb595@drexel.eduDrexel University School of Education GLIDE: Games and Learning in Interactive Digital EnvironmentsPhiladelphia, PA
-
Michael ThomasUniversity of Illinois at ChicagoUnited States
Sessions
-
Video Games as a Literacy Tool: A Comparison of Players’ and Nonplayers’ Grades, Reading Test Scores, and Self-Perceived Digital Reading Ability
Tuesday, March 19th 3:00-3:20 PM PDTWilshire B View on map -
Virtual Reality and Video Games as Literary Tools in K-16
Tuesday, March 19th 11:45 AM-12:00 PM PDTMelrose 1 View on map -
UWGLive Simulations - The Future of Professional Development: Using Immersive, Mixed-Reality Simulations to Develop Effective Teachers & Leaders
-
Choose Your Own Adventure - Creating Multimedia Activities To Engage 21st Century Learners
Thursday, March 21st 11:30 AM-12:30 PM PDTCelebrity Ballroom 3 View on map -
Relationships between Mathematical Language, Representation Connections, and Learning Outcomes in Digital Games
Friday, March 22nd 11:30 AM-12:00 PM PDTWilshire A View on map -
Using an Escape Room to Support the Learning of Science Content
Tuesday, March 19th 3:20-3:40 PM PDTWilshire B View on map -
Teaching and Learning Physics using 3D Virtual Learning Environment: A Case Study of Combined Virtual Reality and Virtual Laboratory in Secondary School
Tuesday, March 19th 11:30 AM-12:00 PM PDTSunset 6 View on map -
Facilitating and Tracing Identity Change in Augmented Virtual Learning Environments
-
Learning Productive Mathematical Talk Moves Through Mixed-Reality Simulation: The Case of Pre-service Elementary Teachers in a Hispanic Serving Institution.
-
Examining the Impact of a Computational Thinking Intervention on Pre-service Elementary Science Teachers’ Computational Thinking Teaching Efficacy Beliefs, Interest and Confidence
Wednesday, March 20th 10:45 AM-11:15 AM PDTWilshire B View on map -
Investigating the Learning Impact of Game-based Learning when Teaching Science to Children with Special Learning Needs
Wednesday, March 20th 3:00 PM-4:00 PM PDTCelebrity Ballroom 3 View on map -
From Virtual to Real: An Expanded Systematic Review of Augmented Reality Learning
Wednesday, March 20th 10:45 AM-11:15 AM PDTSunset 1 View on map -
The Struggle is Real: Identifying Barriers to Successful Implementation of Serious Games in the Middle School Classroom
Tuesday, March 19th 3:40 PM-4:00 PM PDTWilshire B View on map -
Tracking Identity Exploration Trajectories in Game-Based Learning
-
Preservice Science Teacher Preparation Using Virtual Reality
Thursday, March 21st 12:10-12:30 PM PDTSanta Monica 2 -
The Effectiveness of a Game about Learning Disabilities
Wednesday, March 20th 5:45 PM-7:00 PM PDTCelebrity Ballroom 1&2 View on map -
Exploring Kahoot! Learning through Gaming in Secondary Science Education
Tuesday, March 19th 11:30 AM-12:30 PM PDTCelebrity Ballroom 3 View on map -
Using Digital Games to Grow Spatial Skills in Middle Grade Learners
-
Competitive Games as Formative Assessments: Improvement or Hindrance?
-
SimSchool: SPARCing New Grounds in Research on Simulated Classrooms