Formative Evaluation on a Virtual Reality Game-Based Learning System for Teaching Introductory...

Posted Oct. 4, 2018 5:58 p.m. by AaceConferences

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    1. What are some strengths and weaknesses of virtual reality for instructional purposes?
    2. What types of learning outcomes would be appropriate for the VR environments to support?
    3. What might be the role of game-based learning strategy in VR environments?
    4. The finding on increased germane cognitive load in the VR cave is interesting. What does that imply?

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