Go to the EdMedia 2023 Vienna Conference »
Presentations
- Pre-Service Teachers and 360° Media: Identifying Effective Strategies and Supports
- Making Math Games Count –Examining Components of Culturally Relevant Pedagogy, Transformative Social Emotional Learning, and Common Core State Standards with a Deductive Content Analysis of Free Online Math Games for Elementary School Students
- Bridging the XR Technology-to-Practice Gap: XR Presence, Communication, and Engagement
- Bridging the XR Technology-to-Practice Gap: Implications for Teacher Education
- Using 360° Videos and Images to Create Immersive Learning Experiences
- An Analysis of Platforms for Creating Augmented Reality: Identifying Functionalities and Offering Implications for Teaching and Learning
- A Guided Exploration of XR Technologies for Education: Implications for Teacher Education and Future Research
- The Futures Cone Funnel and the EdTech Marketplace: What Might Happen By Next Year!?
- Trends in the Importance and Frequency of Teachers’ Technology Use
- Strategies and Best Practices for Engaging Students in 360-Degree Images and Content