Global Learn 2016 Friday, Mar. 29 11:47 a.m. GMT
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SIG Meetings & Council Meetings during the Conference
Most Active Discussions View All
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1:1 Laptop Initiative With High School Seniors: Their Views, Usage, and Thoughts on Learning and ...
Posted by AACE Conferences on March 23, 2016, 4:19 p.m. -
Effective Instruction: A Two-Way Street of Transferring Skills From and to Face-To-Face And...
Posted by Marius Boboc on April 6, 2016, 11:08 p.m. -
Social Presence in Online Learning
Posted by Karen Swan on March 22, 2016, 12:21 a.m.
Newest Discussions View All
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Technology: Can IT Stop Wrinkles?
Can Tech and IT Keep Us Young? Do you suffer from Gerascophobia? (It is the fear of growing older) Join ...
Posted by Helen Teague on April 28, 2016, 8:22 a.m. -
Effective Instruction: A Two-Way Street of Transferring Skills From and to Face-To-Face And...
Posted by Marius Boboc on April 6, 2016, 11:08 p.m. -
CLAS Network: A Repository for Digital Learning Objects and a Network for Educational...
Posted by Jeremy Reich on April 15, 2016, 1:56 p.m.
Topics
- Alternative and innovative assessment methods
- Assessment practices in cross-cultural and international research
- Authentic, contextualized, and real-world learning
- Best practices in assessment
- Best practices in evaluation
- Blended learning
- Case, Scenario, Problem, Project -based learning
- Cloud Computing
- Collaborative learning
- Collaborative technologies
- Communities of practice
- Contextualized innovation (accessibility, scalability, usability, & sustainability)
- Course, program, project, and other forms of evaluation
- Digital and social media for engaging youth about cultures
- Digital divide issues, initiatives, and cases
- Diversity training
- E-learning benchmarks and standards
- E-learning/E-training
- E-publishing/digital libraries
- Education for sustainable development
- Education reform with technology
- Electronic Performance Support Systems (EPSS)
- Environmental education
- Ethical, cultural, historical, and social issues in technology use
- Evaluating for quality improvement
- Flexible learning
- Free and open source software
- Game-based learning
- Global competencies and perspectives
- Global courses, programs, degrees, and initiatives
- Global education online films, documentaries, news, and other media
- Global learning barriers, challenges, and concerns
- Global learning communities
- Global learning partnerships and innovations
- Global studies and education
- Government initiatives and programs
- Innovative online learning and educational programming
- Learner-centered, and self-directed learning
- Learning communities
- Learning management and support systems
- Learning management systems and environments
- Learning portfolios
- Learning technologies for transformational change
- Lifelong, informal, and nontraditional learning
- Localization of content and knowledge
- Mobile and ubiquitous learning
- Mobile teaching and learning technologies
- On-demand and just-in-time learning
- Online language learning
- Online learning environments
- Open access publishing
- Open courses, open learning, and open educational resources
- Open education copyright and other legal issues
- Open educational projects, partnerships, and consortia
- Open teaching
- Participatory learning and media
- Participatory/contributory communities
- Performance and outcome assessment
- Personalized learning environments
- Policy issues and trends
- Quality assurance and accreditation
- Rural community learning and technology
- Shared online video
- Simulations for learning
- Social networks
- Teacher education and technology integration
- Technology solutions for marginalized populations
- Technology uses in cross-cultural and multicultural contexts
- Videoconferencing
- Virtual reality learning environments
- Web 2.0 technologies (podcasting, wikis, blogs, etc.)
Maps
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